lua.wetgenes.bullet.world.body.factor
x,y,z = body:factor( x , y , z )
x,y,z = body:factor( r )
r = ( body:factor( r ) )
get/set the linear factor of an object (which disables movement when zero)
x,y,z = body:factor( x , y , z )
x,y,z = body:factor( r )
r = ( body:factor( r ) )
get/set the linear factor of an object (which disables movement when zero)