lua.wetgenes.chipmunk.body.force
vx,vy=body:force()
vx,vy=body:force(vx,vy)
Get and/or Set the force for this body. This is reset back to 0 after each step.
vx,vy=body:force()
vx,vy=body:force(vx,vy)
Get and/or Set the force for this body. This is reset back to 0 after each step.