lua.wetgenes.gamecake.framebuffers.fbo.render_stop
fbo:render_stop()
Stop rendering into this fbo and restore the last fbo so these calls can be nested.
Restore the old view and old gl state.
Pop old matrix and set the matrix mode to MODELVIEW
fbo:render_stop()
Stop rendering into this fbo and restore the last fbo so these calls can be nested.
Restore the old view and old gl state.
Pop old matrix and set the matrix mode to MODELVIEW