lua.wetgenes.gamecake.widgets.setup
master=oven.rebake("wetgenes.gamecake.widgets").setup()
master=oven.rebake("wetgenes.gamecake.widgets").setup(
{font="Vera",text_size=16,grid_size=32,skin=0} )
Create a master widget, this widget which is considered the root of your GUI. It will be filled with functions/data and should contain all the functions you need to add data and widgets.
You can pass in these configuration values in a table, the example shown above has soom good defaults.
font="Vera"
The default font to use, this must have already been loaded via wetgenes.gamecake.fonts functions.
text_size=16
The default pixel height to render text at.
grid_size=32
The size in pixels that we try and create buttons at.