lua.wetgenes.gamecake.zone.scene.values.manifest
value=values:manifest(key,value)
Get the current value for this key if there is no current value then set the current value.
This uses values:get and values:set to perform these actions.
value=values:manifest(key,value)
Get the current value for this key if there is no current value then set the current value.
This uses values:get and values:set to perform these actions.