lua.wetgenes.set_env
gamecake -e" require('wetgenes').savescripts('./') "
Run the above from the command line.
This will export all the gamecake internal strings into the file system it is saved into the current directory so be careful where you run it.
Game Cake checks the files system first so, these files can be modified and they will replace the built in versions.
gamecake -e" require('wetgenes').savescripts('./internal/') "
This is a safer version that will save the files to ./internal/lua/* instead of just ./lua/*